Bachelor theses
The work will include the creation of a web or mobile application for virtual viewing of a detailed 3D model of the area. In addition to the application itself, the work will explore modern augmented reality technologies. Furthermore, a complete overview of contemporary augmented reality options will be created, as well as a qualitative comparison of freely available solutions for creating such applications. On this basis, the student will then select a suitable solution for BP purposes and create an application in a suitable environment that will provide the user with a tour of the model. The thesis will discuss contemporary technologies in terms of their interdependence with geoinformation systems.
The aim of the bachelor thesis is to analyse the current possibilities of creating virtual trails and museums in terms of geoinformation systems. The bachelor thesis will use the open source environment Panellum (or a similarly selected application) to create a detailed tour of the now defunct Ostrov Monastery during two historical periods. The rendering environment Lumion 11 will be used for the creation of panoramic images. The used application will be compared with other modern free and paid applications. The work will also include the development of a website (using HTML and CSS) on which the application will be available.
The theoretical part of the bachelor thesis will deal with available game engines that can be used for visualization and interaction with spatial data (not only in the field of 3D modeling within cultural heritage). The theoretical part will include a detailed comparison of leading software from the game industry (e.g. Unity, Unreal Engine, Godot and others) in addition to a detailed research part focused on the use of game engines in 3D GIS. Afterwards, a suitable software will be selected for the subsequent processing of the custom 3D model, which will be imported into the selected game engine.
The aim of the bachelor thesis is to compare the time series of the Sentinel-2 satellite mission within forest ecosystems. Selected groups of forest areas with different forest understories will be observed. The type, height and age of tree species will be investigated at each site. In terms of forest understory, the terrain, vegetation type and height or soil moisture, soil type and soil type will be analyzed. The cloud based platform Google Earth Engine will be used to process the work, in which custom scripts will be created to test the spectral characteristics and vegetation indices of the time series in detail. The outputs will also be compared with temperature and precipitation time series from the ERA5 database. Efforts will be made to determine the effect of understory type on the time series curve of the optical data. Statistical testing will be performed on the time series and spectral characteristics (over a selected period or over a longer time series) to examine the differences between selected groups of sites with the same forest understory type.
Master theses
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– revize doposud provedených postupů a zpracovaných dat na UK
– testování možností určených aplikací BIM/passportizace budov včetně ESRI technologií
– návrh metod a realizace prvotního vzorku pro UK
– spolupráce s rektorátem UKfor more information.